Re: Gliders or Paratroop transport?
Looks like I missed a little bit of code - friendly wrecks within 7 hexes do give a chance of 1 point of suppression per such wreck.
It's irrelevant what suppression any wreck has - as it may just be what it had on crashing etc. and not cleared. It is not going to be morale tested on it.
I'll look into the glider landing routine - will probably mark them as abandoned with nil crew, so it will only be marked destroyed if the enemy co-locate in the same hex, or at game end if the game is his win etc.
Cheers
Andy
|