Re: Law of the Commonwealth
Parry 4 is a very average level of parry, but if I remember correctly KO once said that a parry value of 8 always catches missiles.
The parry is such a big deal in your mod because most of the things with the 4 parry shields have very high armor, and when you combine it with the armor from the shield it makes them almost completely immune to 90% of the ranged attacks in the game. For example, ulmish black knights have 39 prot when their shield blocks a hit. The defense value is also definitely an issue, but most of your things with the better shields have fairly low starting defense so it's not a big deal generally.
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