View Single Post
  #30  
Old September 19th, 2008, 10:21 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: New Nation Suggestion

I see no reason at all that a Mongol/Turkish, or strictly Mongol nation couldn't work in Dom3. I'm already working on a nation of horse-archers (the Parthians), and Mongols would just be somewhat more elite from there.

Ofcourse, it's the Parthian shot that would be difficult to simulate, but give them decent horse archers, good access to National "Rain of Arrows", "Flaming Arrows", "Blade Wind" or similar spells, and you can simulate it well enough. And it's really the Mongol "theme" we're talking about here. This isn't a flight simulator, after all. As long as it looks like a Mongol horde, and acts (somewhat) like a Mongol horde, we can call it "Mongols: The Golden Horde".

I doubt the Mongolians are going to complain about all the free advertizement.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote