View Single Post
  #426  
Old September 21st, 2008, 12:46 PM

IndyPendant IndyPendant is offline
Second Lieutenant
 
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
IndyPendant is on a distinguished road
Default Re: Global War (upgraded to 3.20)

Well, I know that that was kind of what I was doing. Waiting to see who slaughters who of the good and evil. I would be happy to let this game go, in all honesty, but I have two personal reasons for wanting to do so: I realized literally a few weeks after I started this game that I hate Dom3 endgame, and I was staring down an extended one here. And I also have finally gotten my fill of Dom3, and need a break; after over a year and a half of playing, that is a personal record for me, out of an entire lifetime, with *any* game! I realize however that those opinions aren't shared by the majority of players, and I don't want to derail the thread. Just explaining why I'm voting 'end it'.

As to a different setup, I think the initial rules were set up quite well. There were far too many players though. If Good can make it to the end-game as a coalition, then they pretty much have it won. Even in this game, Good advertised making some critically bad decisions both in Pretender design and during the early game; if that wasn't just don't-kill-us propaganda (which I half-suspect it was), then even with all those critical errors, they are still a major power even now! Without those critical errors, we would probably now be checking if anyone wants to continue in the face of Team Good's clear victory. ; )

I think a game like this is best set up with 10 players: 5 Evil, 2 Neutral, 3 Good. Spread the Team Good out a bit, but make sure there is no more than one other player between any two of them on the map. That way they can come to each other's aid if necessary, their early expansion isn't crippled by slamming up against other Good, and they can team up on other nations if they like. And with only three in Team Good, it no longer becomes so *absolutely critical* that Evil destroy them early game, so Evil need not go after them exclusively, and Neutral may not be able to turtle up in such safety.

I did enjoy this game though, don't get me wrong. Learned a lot, had some fun, and there are a few things I would like to mention I was doing if we do officially decide to end it.

--IndyPendant.
__________________
MP Guide to MA Ermor

Last edited by IndyPendant; September 21st, 2008 at 12:52 PM..
Reply With Quote