Quote:
Originally Posted by thejeff
Yeah, I'm not sure what the big deal is. They're great as troops if you've got a good bless, mostly due to being sacred and to having good armor and a good weapon.
As thugs though, you'd replace the weapons and armor so you're getting a fairly weak chassis with only the sacred to really recommend it. If you could do it early game, it might be good, but GoR is late enough you'll have other options.
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Don't the Eternal Knights all have a Flambeau? That makes this trick especially nice for those who don't have strong access to Fire, or lack Fire gems for whatever reason. And if you have Water for Boots of Quickness, all the better.
I haven't seen these guys in ages, but I swore I always had their commander set to Cast Spells. So if you want the guy for the weapon spell (I think 20N for a guy who can spam that, and lead troops, is a bargain for a non-F nation), then there is no reason to thug him out. All you'd put on him is the Boots if you can, and then maybe an AM Ammy just for good measure.
