Well, you are right about that, but to me, that's more the fault of other mechanics and factors, than it is the fault of a thematic desire to see blesses only take effect when your Pretender is around to affect them. Kristoffer himself has stated occasionally that he doesn't really understand the "Late Game" all that well-and I know it took me a long time to get even something of a handle on it, too, so there's a lot that could probably be rebalanced there, and it's possible that Blesses could be made deeper, strategy-wise.
I personally just want more Bless types to play with

That's what I'm hoping for. If we get more magical paths, to go along with them, I won't complain about that either.