Quote:
Originally Posted by JaghataiKhan
Quote:
Originally Posted by Sombre
Quote:
Originally Posted by JaghataiKhan
Our Turkish Gaming pride will live in
As for the need of a storyline, apparently the average consumer WANTS to be fed a story. Imagine your own, console kids!
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By the way I find this post ridiculous.
If you're that into imagination, why play a computer game at all? Imagine your own adventure! Pretending that the lack of story is a /feature/,.... wow.
As for the swipe at console gamers, I am principally a console gamer myself and I don't like your attitude.
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You are free to like or dislike, but the Taleworlds always insisted that they intended a sandbox game, I forgot saying that. I have been in the forums all the time, talked to Armagan, the maker of the game and moderated the forums for a while. These game reviewers simply expect an Oblivion to fulfill their wishes, they measure the quality of a VW beetle amongst a race of Ferraris and Lamborghinis.
As for console games. They are merely button-mashing madness that have very little principle in the kernel of the design, but merely "make combos, strike the enemy before you get hit, avoid getting hit and slash" combat. Maybe it is me that grew up with intense details of Xcom series, Champion of Krynn,Simcity, playing Ports of call when 9 years old, spending hours to manage a transport company that may not be for a 9 year old. I resent consoles for that, as I every game I played from a console was same to me, Legacy of Kain,Devil May cry,Shinobi or God of War. Not to mention copycat hordes of Japanese RPG's with all look alike designs and all the flashy animations.
Not that I dislike Legacy of Kain's design, but the whole series was a boring grind of combos and jumps.
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I lold. I used to frequent M&B forums, and you got banned from the forums repeatedly, not to mention losing your moderator privileges.
Quote:
Originally Posted by Adept
Quote:
Originally Posted by Sombre
It's an ok game. I don't get why people go so nuts over it when the ai is horrible and the combat system actually isn't deep at all. It mostly involves running backwards while timing basic swings.
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Lies, the combat is awesome
I study European swordplay (the hand-and-half longsword), and M&B is the only game where swordplay actually feels like swordplay at all.
Also fighting from horseback is wicked cool, and no other game let's you do that. Maybe you have the AI setting on too low? Put realism to 100% and play in first person mode, it's a rush!
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I've done my share of swordplay as well, (hand and half, heavy sabre, a little Iaido, and foil, though I've lately been doing collegiate fencing to the exclusion of the others (its simply better organized and easier to find matches.) M&B feels nothing like swordplay. Its completely composed of hard blocks rather than parries, for one, and the strikes are simply stupid.
I do, however, like the combat, as it can get fun with some role playing. I prefer the mods where you actually get some story/plot to go with it, so it feels like there is a point to smashing people with a falchion.