Thread: engineers
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Old September 26th, 2008, 10:39 AM

Koh Koh is offline
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Default Re: engineers

On the dependability of engineering units on detecting minefields, I don't think I've ever had an engineer squad walk into a minefield before detecting it. However on numerous occasions I've had fast moving mineclearing vehicles immobilised by minefield they drove into before detecting it. I'm assuming that the moving speed of the unit affects if it will detect the minefield or walk into it. Have an engineer squad or vehicle stand still and it will detect mines several hexes away, have it blazing in at full speed and they might just be unlucky enough to completely miss the minefield and lose a leg or two.

And when it comes demining speed, I don't think engineers, pioneers or such are any different. The game manual lists them all as clones of each other.

UnitClass 20=Engineer Infantry clone, clears mines and DT
UnitClass 140=Pioneers Engineer clone

etc and

UnitClass 36=Mine Clearing Tank Clears mines and DT
UnitClass 37=Engineer Tank Clone of 36, Clears mines and DT

- Koh

Last edited by Koh; September 26th, 2008 at 10:40 AM.. Reason: typo
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