
May 16th, 2002, 10:20 PM
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Join Date: Aug 2000
Location: Ohio, USA
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Re: idea for racial enemies
Quote:
Originally posted by PvK:
I just though of a possible idea for how to implement the often-requested concept of having AI's that specifically hate certain other races!
Seems like it might work. Specifically, see if you can get an AI to send a lot of a particular type of diplomatic message (much more than other races). Then, get their nemesis to be a little more friendly to everyone, but to hate receiving that message. Then, mod the message text to include some words about the reason for the feud (e.g. "Energy beings are taking over the quadrant - they should be eradicated!"). I don't see an obvious choice for a message type though, or how it would be possbile to get an AI to send a lot of one. If I had time to test, I'd try turning the % of score to send X message down to 1 or 0.
Maybe someone's already tried this?
PvK
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This is similar to using 'non-functioning abilities' to identify special components for the AI to include into its ship designs. it might work but if the game is ever altered to actually do something with those abilities/diplomatic Messages then bizarre things will happen. Surely MM can put some sort of 'distinguishing characteristics' into the AI files and control entries to recognize them and give a reaction modifier?
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