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Old September 30th, 2008, 07:08 PM
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Default Re: Smoke vs buildings

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Originally Posted by thatguy96 View Post
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Originally Posted by iCaMpWiThAWP View Post
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Originally Posted by redcoat2 View Post

I can’t remember how reliable my source was - as I said. It could have been a news reporter (i.e. unreliable) or it may have been a defence journal or Russian eyewitness account. The Russians certainly used WP in Groznyy. And, as Marek has pointed out, their smoke shells probably contained white phosphorus as well.
WP nades would be great in game, i'll try to make one, i guess that infantry flame is the class
You could probably achieve the desired effect by just changing the class of the basic grenade to "Infantry Flame."

Also of note, the napalm class for aircraft isn't ruled by the 1 hex to the rear distance restriction that bombs and cluster munitions are (ie, if you make a bomb or cluster bomb using either of the relevant classes it will always drop behind the aircraft). What this means is that you can set napalm weapons to range +1 and actually get incendiary rockets, etc, with the napalm effects.
Yeah, i play around the OOBs all the time i have a new idea
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