Re: No more MP for Hinnom?
Hinnom will likely be nerfed with next patch. They do have several strengths, but I never had any grip on how they would turn out in practice. There has been lots of discussions regarding their strengths and weaknesses (quite few) and I have plans for their correction.
Baalz guide, as well as the following discussions have been quite informative, and I thank you all for participating.
Now I wonder a bit about Ashdod. THey have been discussed a lot less, but they are portrayed as almost Hinnomish in power. The Zamzummim and summons are mentioned, but I have less to go on here.
I guess they have been less common in MP games?
Some things I consider:
- Lower PD, not horites though
- Fewer starting troops
- Chariot nerf (possibly size, possibly something else that might affect other tramplers as well)
- Dawn Guard +5g to original cost level.
Not sure about this, but I had an idea of switching Melqart and Ba'al blood magic lvl. Might need a slight rewrite of descriptions and events.
Main objective of nerf: reduce initial expansion power.
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