Quote:
Originally Posted by Gandalf Parker
Why is six sizes too restrictive? Its not as if a slight difference in size will allow one unit to trample the other. There has to be a really large difference. Any size can have many units of many different sizes but for trample the only thing that needs to be reflected by two sizes in Dom is a really large difference. Trample isnt the same as just being able to roll over a creature.
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I could write several pages on why 6 sizes is insufficient to encompass the range of size among combat-worthy creatures in a (real or) mythical world.
I will sum it up thusly - you can easily fit more than 3 combat functional people in the space that an elephant fills.
I can go into much greater detail if you like, but I think that unless that point can be adequately discounted, then the premise stands.
(EDIT- Bear in mind, the size mechanic impact many other impacts of the game besides trampling, personally I think something like a range from 2-10 would provide greater functionality.)