Re: RanDom v2.03
I've been trying to set up some custom AI gods on a scenario map with predefined starting positions for each nation (Dawn of Dominions). However, it seems impossible to just get the gods, without messing up the starts. Am I doing something wrong? With "Desired number of players"=12 and AI gods (land+sea)=11, I get 11 custom gods, but they have new, silly starting positions, while the human player gets to keep his start as given in the original map file. If I set "D.N.players"=0 there are no new starts, but also no custom gods, independent of AI gods settings.
So far the best solution has been to delete the undesired #specstart lines by hand (actually by sed), and its working well, but I was hoping for a better solution.
Anyway, thanks for this wonderful tool.
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