View Single Post
  #8  
Old October 4th, 2008, 03:49 AM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Nation - Tomb Kings - Released!

I'm in a game right now where I'm enjoying a good deal of success with 9w/9s blessed buried and mad amounts of summons. Buried sorcerors almost seem like the primary battle mages, as everything you get is immune to poison and sulphur haze is a pretty useful low level spell for them. I'm trying to produce astral fire-casting tomb kings but that has been slow going due to needing huge numbers of earth gems for summons and not having a very large income of them. And most of them having at most one astral.

I'm a bit worried about the bone scorpions. Sacred, high health, high prot tramplers with fear. Ouch. I think the fear may be just a little bit too much on top of everything else. I actually had 4 of them absorb crossbow fire from about 40 ulmish crossbowmen (and who knows how many short bows) and take maybe 20 damage... granted they're not cheap, but they're definitely worth it. It's a good thing most of the summons are in enchantment, tomb kings with the well of misery would be nasty.

The Undying didn't seem to be working on them though. Does regeneration work on things that are burning? If not that would explain it. Also, do you happen to know if soul slay works on lifeless/undead things?
Reply With Quote