Quote:
Originally Posted by Sombre
No I played with Hinnom on a No Indies map and they still got tooled by the other AIs.
I think the best AI nation barring UW or LA Ermor is EA Ulm. It seems to do well every time.
In terms of balancing, you can't worry too much about SP and the AI, because the AI doesn't use the nations as they are supposed to be used anyway. Despite them having awesome PD and a strong starting force, the sort of things the AI can use well, they still don't do great. I don't really understand why though.
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Based on limited observation, the AI Hinnom perfers to recruit the first 4 troops on the recruit screen. I theorize it is because these unit require lower gold/resources and it allows a larger quantity of unit recuits each turn.
You just never see AI Hinnom use chariots, for example. And you never see AI Caelum massing Mammoths for the same computer logic.
And EA ULM does well because the gold/resource costs of all its troops are approximately the same (slightly higher for best unit), so they do not have a precipitious drop off in unit quality when the computer chooses quantity over quality.
Using the Improved Computer Opponents mod you will see Caelum armies with 20 Mammoths, only because of restricted choice. Based on this thread, I'll add Hinnom and post it tonight.