Re: B5 style Jump Gates
Hey, that's a cool idea! I'd love for it to work. I guess the question is how unstable will they be? If the average one is stable for say 3 turns (3 months) then it will change the way the game is played. If it shuts a warp point once every 20 turns, then it won't have much of an affect on gameplay.
What about the fact that it'll mess with the AI/human diplomacy?
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Jimbob
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