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Old May 21st, 2002, 09:57 PM

Val Val is offline
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Default Re: B5 style Jump Gates

Geo:

I had actually thought about limiting the jump distance to 1-2 hex and making a 'dual layer' map that would have Hyperspace below regular space, thereby limiting it. This is great when making a map, but I was also trying to come up with something for generic games. Another issue is that it would be nice to force the ai to close the gate when done...
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