Re: Space Yard / Repair Bay questions
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I will always include a repair ship in every fleet for this reason. By mid game, a dreadnought with 5 level 3 repair bays will repair 40 comp's per turn and I don't have to send broken ships back to a space yard. You can also include a space yard ship in your fleet and retrofit your ships without having to go back to a space yard.
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I ALWAYS did that in SE2. For every 10 battle ships in a fleet, I've have at least 1 or 2 space yard repair ships with it. That way I wouldn't waste time going back to a base to repair my fleet (although they didn't take much damage anyways - cough cough) But I still do that in SE4G. Just a good strat and I'll never abandon it.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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