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Old October 9th, 2008, 11:34 AM
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Gregstrom Gregstrom is offline
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Default Re: Luck Scale and Paths

There is that.

From the 'adding choices to the game' point of view, making more things affected by province luck scale would be nice. There appears to be a general tendency for players to take a Magic scale anyway, so why add further incentives?

On the other hand, Misfortune seems to be taken over Luck most of the time. If there was a Nethack-esque approach to luck, with most if not all random rolls (slightly) affected by your Luck scale, it might require more serious thought before people took Misf-2 with their pretender.

Of course, this is all pie-in-the-sky really. I think it'd take too much work to add that sort of feature to the game.
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