hmmm good suggestions I didn't give them to much econ disadvantages since I thought the high price for researchers would already be quite a dent in any econ combined with the fact that I thought the recruitables wherent that strong with their big size etc etc.
I don't know how to increase upkeep though without doubling the price to buy them though and I really don't think they should be much more pricy to start with.
On thing I did was relatively low proces on the summons (since most summons are actually free) so that is somethng of hoarding treasure combined to other summons
The burning and pillaging idea is nice. One fo the summons already kills pop because he's a plague dragon. I only fear that if I give one dragon anything like that (increase unrest for example) he'll not be used anymore.
PS all dragons already have a pillage bonus.
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