Re: your armies
It depends a lot on the battle type.
If I'm fighting an advance or assault battle, I usually go for mech infantry supported by tanks in a roughly 3:1 or 2:1 ratio. That is, a platoon of tanks supporting a mech infantry company or a company of tanks supporting two companies of mech infantry. This fighting force would be ideally supported by armored recce units, AA units, a company of heavy mortars and heavy offboard artillery. Also if the nation I am using has PGM equipped fighters, I might concider using some. However I tend to go light on the air forces as most of the time the enemy has more than enough AA to destroy the precious fighters. And naturally if I'm fighting an assault, I'll also buy engineering assets.
If I'm fighting a meeting engagement, I tend to go for a more armor heavy force. Depending on the map, I usually go for either equal numbers of tanks and infantry or two tank companies, one infantry company. This fighting force would be supported by ATGMs, AA, a heavy mortar company and possibly some artillery. Again, if PGM equipped airplanes are available, I might buy a few of those. And also if the nation I'm using has ATGM equipped helos, I might buy a few of those for highly mobile AT defence.
If I'm fighting a defence or delay, I'll go for a leg infantry only force supported by heavy artillery and mortars as well as AA. Depending on the map features, I'll either buy a moderate amount of ATGMs or ample amounts other AT weapons. If I'm on the defence, I'll also buy enough mines to create a few speedbumbs for the enemy force. Depending on the enemy I'm facing, I might set up a few false defencive lines with trenches, dragons teeth and barbed wire and very few troops manning the positions. As those are visible to the enemy from the start, he might think that's a strongly defended position and divert his forces to other more heavily defended areas.
- Koh
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