Quote:
Originally Posted by AreaOfEffect
Please save this for a Kraken thread. I'm more interested in tactics, not pretender designs. I don't count pretenders as low cost tactics anyhow as they use up an extremely limited resource, design points.
Bow of war on a water mage. Cast Quickness and then fire. Improvements to this tactic include:
-nature or air magic to increase precision.
-sacred with a death bless for increased affliction
-same mage or another casting flaming arrows for AP damage
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Now that you mention it, MA Oceania would be pretty good at this, as they have Water and Nature on the same mage (Mermage) and a A1 mage to forge the bows with (Sirens on land). Not to mention the fact that with reduced Water magic, the Mermages have limited utility on land, so this might be a good idea for them. Maybe slap an Air-Shield and Luck amulet on them too to keep them safe.