Re: Preponderance - Big Team Game! [join now! - 7 spots left]
in my usual role of the voice of criticism, I should state that increased resources ALWAYS results in decreased diversity. This is because the competing demands within as organism, an ecosystem, or within a nation, and a battle betwixt nations or much easier to meet, and so survival falls upon some least common denominator which all things evolve towards.
In the royal island simulations, unlimited resources actually resulted in the complete death of all organisms, as the oscillations of population explosions between two populations, prey and predator, would magnify to the point that one population would go extinct, and the other would die off too. These oscillations would magnify so much because there was no resource limitation to bound them.
When ecosystems are flooded with typically bounding resources (such as nitrogen) it results in an explosion of the least common denominator, organisms designed soley to consume resources and reproduce; aka microbes of some sort. These explode in the population and use up ALL the resources (including oxygen) and kill off the more diverse collection of species who have all evolved to compete in some way for limited resources.
in our little simulation of nations here, the competing demands within nation design will be much easier to meet (resources, gold, magic gems, ect), and all nations will be able to meet these demands with much less, and be free to focus all their design on the least common denominator: absurd magic power (aka the 'mentok' phenomenon; rock, paper, scissors, mentok: mentok beats all). Things like luck, production, and gem producing spells are considerably devalued, and things like dominion and magic paths become more valued. There is really no point in considering a Turmoil/Production/Luck strategy because with such high magic the luck is pointless, and with such high resources so is production, all we need is more gold and more dominion and more magic paths; and this is what all pretender design will shift towards. Less diversity.
Last edited by Omnirizon; October 14th, 2008 at 05:17 PM..
|