Re: Writing Strategy and CBM
I've played a couple of games with the CBM Gods mod and that certainly opens up quite a bit of options in pretender design. I have not played any of the other CBM mods or the full all-in-one version. That said, for anyone who can claim to know Dominions 3 well, switching between vanilla game and CBM game should not cause any great deal of trouble. That's because a true test of the claimed knowledge and skill is an ability to adapt and use the tools at hand, even if slightly unfamiliar.
If the documentation for the Dom3 CBM is anywhere similar to what I made for Dom2 CBM back in the day, it should be well readable, even if it does not list every least little thing in detail. For anyone who seriously intends to play mods or understand them, a basic knowledge of modding is required. This does not mean needing to memorize every modding command. That's what the manuals are for, especially the new ones.
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