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Old October 15th, 2008, 10:34 AM
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SlipperyJim SlipperyJim is offline
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Default Re: Do people underuse mages?

Quote:
Originally Posted by Crevan View Post
Mages, you say? Useful only in late game and with good equipment.
That's just not true. Nikelaos and AreaOfEffect have made some good suggestions for low-level magic right here on this very thread. I can personally attest to the effectiveness of both Frighten and the venerable skelespam.

Other early-to-mid-game options include:
  • Fire! Fireball, Flare, and Holy Pyre can all be good choices for immolating your enemies before they reach you. These spells work especially well when your troops are fire-resistant or fire-immune, so that you'll suffer less from friendly fire.
  • Air! Lightning Bolt and Thunder Strike spam. Especially nice to stack with Aim (also Air magic), because that makes your firepower more accurate.
  • Blade Wind. Super-killer in Early Age, and still effective in the later ages. Oh yeah....
  • Eagle Eyes + Vine Arrow. No, it won't kill too many people, but it will break up enemy formations and allow your troops to battle their foes piecemeal. Defeat in detail, anyone?
  • Buffs! Body Ethereal, Luck, Legions of Steel, Protection, Regeneration, and more. Just the thing to take a really good unit and make it nearly unstoppable. Ethereal Elephants, anyone?

In the late game, mages can decide a battle all by themselves. In the early game and mid-game, their role is more support. Still, battle magic can be an impressive addition to any army, even if you've only done a little bit of research....
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