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Old October 15th, 2008, 05:40 PM

Aezeal Aezeal is offline
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Default Re: Mod Warhammer Nation: Northern Greenskins

PS morbius: best way to start modding is

1. read the mod manuals (in doc folder as mentioned)
2. keep the mod manual opened in background at all times (certainly when starting
3. DL some mod with plenty of stuff changed (a new nation mod will usually have most of the basic commands covered) and read it.
4. Start with copy pasting the basic commands from that mod (the first lines naming the mod, the nation settings etc, I still do that just to save some time) and then change them to fit your nation
5. just start deleting what you don't need.
6. add units when you need them

7 when in doubt ask on forum

but it's really pretty easy except for a few things you'll not encounter right away (shapeshifting has some wierd stuff in it)
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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