Re: KingMaker - let the Ascension War commence!
I do not think that unit limit is a concern. The last Big Game went nearly to turn 100, and had among the surviving nations all 3 Pangaeas, la Ermor, la ryleh, and ma ermor.
There really is no Major power in this game with huge armies like there was in the last game. Of course that is no guarantee. Also there was no victory condition in the last big game. Basically players could fight until their last province was taken.
Here a smart player could do precision strikes and end up with 15 capitals and the game and only have a total of 100 provinces. 1/9 the map.
There is no guarantee unit caps will not be reached, but with no free spawn nation other than Mictlan left, I think it unlikely. 2/3 of the Mictlans are dead also, and one is at war.
Of course major blood powers can summon huge amounts of imps etc., but that is all the more reason to not sit on your hands while your neighbor blood hunts.
The game is designed to end by turn 100. There are good players in the game and the victory condition requires less than 1/4 capitals. If the game ends for any reason, as stated in the original thread, the player with the most capitals wins.
Lanka has declared 6. So if the game ended now due to a technical glitch of some unforeseen nature, under the victory conditions set forth in the original game thread, Lanka would be the winner(assuming his 6 capitals is still the highest count).
Unlike the last Big Game, this game will have a winner whether it ends due to the time limt(also imposed in the original game thread), or some unforseen technical glitch. The time limit to save people some reading is far off. It is sometime next spring, late spring, early summer, whenever it is time to start next year's Big Game 's Race selection. there is an exact date, but it escapes me. But it is many months away.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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