Re: Game Idea--Capitals
Hmmm...no takers as of yet. Well, not to be discouraged, I've put the mod up on PBW, and am waiting for it to be added before I open the actual game.
I didn't change the number of ground or space combat turns. I figure to let it go vanilla for the time being. The same with components. I was going to add a slew of weapons platform guns and what not for planet defense, but decided against adding it for this Version as I need more time to perfect them all.
I guess this will really be a beta test game, but to see if the whole concept works with SE4.
I am not sure if I should set a max number of players. If I only get 4 players, you'll have to capture 3 capitals.
5 players = 3
6 players = 3
7 players = 4
8 players = 4
9 players = 5
10 players = 5
not sure where to go from there.
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