Re: New Nation: Dreamers
Thank you for the feedback.
I usually test my mods against my other mods. In "Dreamers" test game this nation had a hard time against Travelers with bad scales and Angelic Crusade with good scales even after I researched "Dream of Madness". I started making some progress only after "Astral Corruption" killed most of their strong casters. Even then, Crusade with armies 800 each and strong dominion is very hard to defeat. So, could you tell me - why this nation is so overpowered compared to vanilla?
As for diversity, some of my other mods are even less so.
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