Quote:
Originally Posted by Gandalf Parker
Role play it as a reality. Armies moving close to each other can give the commander a reason to pause and double check whose side they are on.
Fire the commander that paused and messed up your plans.
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Lol, wish I knew which one it was...
Is there anything in particular I can do to avoid this kind of thing? Or is it just an essentially random "Sorry, you're screwed".