Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW
Sounds good.
I think you want to be careful with domspread 1. If the things are cheapish, you could spam them ridiculously. It might be better to have them holy 3 with no domspread, so that you can only have one per province producing dominion.
The difficulty with Ogres is like you were saying the other day, that they don't grow much more powerful as the game goes on. Your abomination of the maw sounds good for that, but how are they going to research it? My worry is that having a powerful rainbow research pretender gives an ogre nation such a ridiculous advantage that it becomes non-optional. An ogre nation with a rainbow pretender might will be able to reach the high level summons in half as many turns as one without.
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