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Old May 23rd, 2002, 01:52 AM
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Default Re: Possible "event triggers" in Scenario Creation

I always assumed that it was just a "dummmy" command which doesn't do anything, but allows you to easily differentiate between ships awaiting new orders and ships which have no orders but are guarding a location.

If what Taera says is true (and I've no reason to believe that it's not) then it could be something far more useful.
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