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Old October 28th, 2008, 01:59 PM

thejeff thejeff is offline
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Default Re: Ooh, ooh, new info on patch page!

That's nice, Gandalf. And probably even true.

But does it actually have any relevance to Hinnom's power?
I do play mostly SP. Hinnom is unbalanced. I'm not that good a player, but it's not even fun using it against the AI. You can just roll over them.

And it's not even that useful as an uber AI opponent, since the AI doesn't do well with it's strengths. Hinnom is all about SCs and small groups of tough troops. The AI can't build or script SCs, won't use small efficient groups of troops, but just throws a mish-mash of recruits together and sends them out. If you give it a decent bless, half time it won't bother blessing the troops or sending out sacreds in the first place.
About the only thing that really helps the AI is the good PD.
The AI just isn't good at using nations like Hinnom, so why is it a problem to balance it for MP? To me it looks like the changes will help keep it from being easy for SP, while not crippling the AI anymore than it already is. Do you think Hinnom is particularly good for SP as it is? Are there different changes you'd suggest?
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