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Old October 29th, 2008, 05:11 PM
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Default Re: Faerun 466 - Now with Adventure Map!

Quote:
Originally Posted by konming View Post
Well, then that's something you might want to change.
Why? There are no map commands that make it more likely to give rare sites or powerful sites, so eventually people will know some of the good provinces to go for.

If I remove the #killfeatures command from those provinces, there might be a crapload of defenders there, but they could end up guarding a list that looks like

Brigand Lair
Tar Pits
Battlefield
Iron Cliff

for a grand total of +5 unrest, 1F, 1D, 1E or equivalent.

Of course, the more likely outcome is that there will be something random and something scripted (depending on site frequency, higher is worse for scripted if #killfeatures is not in play).

It's a difficult balancing act to do, which is why some provinces are going to stay killfeatured. Some may change.
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