Re: Llamaserver: I´m being mailbombed!
Like I said, it most likely is a problem with the email server, not llamaserver. Llamaserver reads all *NEW* emails from its mail server and process them. If the mail server somehow does not mark those mail as *READ* (in case of imap or exchange server and alike) or *DELETE* those emails (in case of pop), then llamaserver will just have to reprocess all those emails *AGAIN AND AGAIN*. It should have nothing to do with number of games running. That will only affect the response speed, as more emails are received per minute and more turns need to be resolved.
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