Quote:
Originally Posted by iCaMpWiThAWP
I just played a battle as the Russian x germans 7/42, stalingrad, while my smgs and light infantry and 4 light tanks costed me 1000 points, i gave the germans 2000 points, they bought LOTS of expensive tanks, arty and air strikes, after some turns, theyr tanks were history, theyr arty out of ammo, and theyr AC out of bombs, and i just thought, THE Germans buy too much tanks, are they supposed to do that?
|
I set up a German assault vs Soviet defend battle in the debugger as per the test game scenario outlined below.
I set P1 points to 1000 and limited the P2 to 2000 as you describe above, to ensure that this override is not being bypassed by anything.
The German player 2
was limited to the 2000 points buy, and not the amount it should have had. Manual points are overridden as they should be, there is no bug there.
I then set the preferences to XXX for P2 and at the entry to the buy routines they had the correct ratio of points (2500 or thereabouts, depending on what the P1 buy was exactly)
As to "too many German Tanks", the AI (when limited to the 2000 you used in your example) over several buy attempts bought between 7 and 12 tanks (P3), with the occasional P2 section and the occasional platoon of panzer grenadiers.
They bought a rifle coy and usually 2 - or a company plus a couple of singleton platoons and some engineer platoons. So up to a battalion(-) of leg supported by a platoon or 2 of tanks, not even a full company. Nothing nuts about that for an assault mission.
Artillery was usually an on map bty of SIG or howitzers, and an off map battery. Sometimes a mortar section as well, and sometimes a section of aircraft.
Remember -
German infantry is more expensive than your Russian ones, at 24 or so points typically. Only USSR Guards are in the 22-23 point region, most line Russians are 16 or so points.
The AI typically bought 3 line rifle coys, 80 points of mines, an ATG platoon, an AAMG platoon, some bunkers and a mortar battery plus a few inf-at on 1K points for the defending Russians. When it bought Guards, then it usually only had 2 guards rifle companies.
If you want a challenge then set the Germans up to 4 times your points spend and try defending against that, or at least let it have the
correct 2.5K that XXX points setting would have brought against 1K defending.
You were short-changing the AI by artificially limiting its buy.
Cheers
Andy
(NB: The AIAdjustpercent INI modifier was previously only affecting player 2 AI buys
in campaigns. I played with that so it now affects any buy, and for any side that is played by the AI. So from the next patch, should you think the AI needs a boost in regular battles you can tweak this INI parameter as descibed in the GG.)