Thread: Air Strikes
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Old October 30th, 2008, 04:25 PM
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Default Re: Air Strikes

Quote:
Originally Posted by RERomine View Post
I did try some air strikes in my current battle and my pilots need to work on their target identification skills still. They didn't hit any of my units, but when I call them in on "tanks in the open", I don't want them to attack a mortar! The artillery strike on the mortar was already on the clock. Guess I can cancel the artillery now
Hey, an airstrike on arty assets is good, I will target arty on board with airstrikes, if I figure out where they are. With the AI it may move its assets as a result. Human Commanders almost always will shift his arty park if he figures you know where it is. A gun moving is not firing, and maybe you'll luck in and hit an ammo depot, even better yet a depot loading ammo!!!

SPA's and Towed Pieces are easier to affect than tanks.

IMHO, Bob out
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