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Old October 31st, 2008, 02:01 PM

licker licker is offline
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Default Re: Moving Through Multiple Provinces

I would break the move command as soon as any province from the chain is missing.

clearly you still need to be aware of the situation, and not blindly leave your armies on some automarch which no longer makes sense due to other conditions, but that in no way makes haveing the option to set an automarch a bad idea, just one you don't want to use blindly.

Then again what do you do blindly in Dom3?

Probably not much, so you may decide to never use it, others may decide it helps them cut down on the micro, others may use it, and get screwed by it by not reacting to changes, but honestly, those in the latter group are screwed anyway if they aren't paying attention.

Might as well complain about forgetting to set some scripts to mages or units because you didn't realize they were going to get attacked.

There's always lots of little things you should do when you have a big nation to manage, makeing some of those little things less tedious is a good thing, getting rid of those little things would be ideal, but probably not in the realm of play style for dom3.

I'm channeling MoO3 there, but that's a different game design concept entirely. Though it could work in a dom type setting/game. Think Majesty or RotK if you prefer those, but basically one leader setting policy, but not actually dirtying their hands with the nitty gritty.

Sure the nitty gritty appeals to some people, and that's fine, I'm talking about completely different games, though I see the advantages in empolying some of those game mechanics to all TBSs which suffer from mid to late game micro management hell.
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