View Single Post
  #21  
Old October 31st, 2008, 02:51 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Blood of the First Born

Quote:
Originally Posted by MaxWilson View Post
Quote:
Originally Posted by Nikelaos View Post
to be fair i think every path has atleast one spell more than capable of taking down SCs or atleast a spell to give you an SC to face off the other in 1 on 1 mortal combat or 2 on 1 if you can gather the gems.

lets make a list

astral - soul slay
water - claws of kokytos
fire - the inferno (what's the real name of the spell again?)
nature - just send some mages behind a few tarrasques to buff them
death - tartarians
earth - same as nature but iron dragons instead of tarrasques
air - actually a little more lacking but has some nice buffs to combine with other paths to take down SC's
Blood - send horrors at the SC, horrors happen to horror mark with their attacks so the strength of the horrormark will get stronger and stronger untill a doom horror wipes him out.

any other ideas, particularly for air?
Astral: Paralyze
Fire: Incinerate
Nature: Charm
Death: Drain Life
Earth: Petrify

-Max
Paralyze is not particularly effective. High prot, hi regen SC's with/without FireShields can ignore being paralyzed.

Now, if combat ended when all units were paralyzed... another story.

Drain life doesn't do sufficient damage - now it is useful as a buff - but as a tactic to kill a big unit - not so much.

I don't remember incinerate. Sooo since Ihaven't seen it used I'm inclined to say it isn't effective = ).
Reply With Quote