Quote:
Originally Posted by MaxWilson
Quote:
Originally Posted by Nikelaos
to be fair i think every path has atleast one spell more than capable of taking down SCs or atleast a spell to give you an SC to face off the other in 1 on 1 mortal combat or 2 on 1 if you can gather the gems.
lets make a list
astral - soul slay
water - claws of kokytos
fire - the inferno (what's the real name of the spell again?)
nature - just send some mages behind a few tarrasques to buff them
death - tartarians
earth - same as nature but iron dragons instead of tarrasques
air - actually a little more lacking but has some nice buffs to combine with other paths to take down SC's
Blood - send horrors at the SC, horrors happen to horror mark with their attacks so the strength of the horrormark will get stronger and stronger untill a doom horror wipes him out.
any other ideas, particularly for air?
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Astral: Paralyze
Fire: Incinerate
Nature: Charm
Death: Drain Life
Earth: Petrify
-Max
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Paralyze is not particularly effective. High prot, hi regen SC's with/without FireShields can ignore being paralyzed.
Now, if combat ended when all units were paralyzed... another story.
Drain life doesn't do sufficient damage - now it is useful as a buff - but as a tactic to kill a big unit - not so much.
I don't remember incinerate. Sooo since Ihaven't seen it used I'm inclined to say it isn't effective = ).