Quote:
Originally Posted by NTJedi
Actually it is "unpopular" at least in replay value as their forums rarely have posts. The game received more money because the console games are more popular amongst the kids. They've chosen to keep making sequels because it pays NOT because it's a great game. On this note they've chosen money over producing quality... so my metaphor example was accurate in my opinion.
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My own opinion is that if you are trying to get your living by making games, you can't be too picky about what games you're doing, and I'm currently studying to be a game artist. One of the reasons I'd like to work for something/anything else than games is that game creation is often both boring and restricted.
Also, now that I checked what they're working at, I noticed that I know the new game you didn't like. I read a praising review of Overlord (PC, PS3, XBox 360) in a Finnish game magazine. The game had some gameplay problems, but it really did give that feeling of bullying your minions and being an evil mastermind. Wikipedia also said the same thing. It seems like it would be really fun to work in a game like that, even if it didn't make that much money.
And finally, wouldn't milking the same cow-game to the inifity (and beyond!) be more about "money over production quality"? Unless you know that they had enough (good, manageable) ideas to make a (better) sequel, I'll give them the benefit of doubt and presume that whatever they're working at is fun to make, and thus will get more work put into it, becoming better all the time.