Aristander, I'd keep this map too though, since soem might like it this way
After reading the last comments I understand the getting to shore bit and I think you should accomodate that comment a bit too, the idea of limited points to get on shore is a good one but you might have over done it a bit. Usually I don't think that waternation have a very hard time getting on land so IMHO I'd stick with you idea at least partially and not give all shores a shore-> sea connection.
I'd not worry to much about the chokepoint comment myself if I where you since some maps have them and some maps don't.. and to me it doesn't matter that much (obviously the one who posted the comment does matter)
__________________
Want a blend of
fantasy and
sci-fi? Try the total conversion
Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the
Dragons, Magic Incarnate nation.
New and different undead nation? Try
Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map
Gang Wars.