Re: LlamaServer: status and bug reports
IlluminatedOne - the LlamaServer consists of one master script, goLlamaServer, which runs every five minutes, and itself calls a load of other scripts, one of which is responsible for hosting games. But the very curious thing is that when I've been "hosting manually", I've in fact just been running goLlamaServer, i.e. doing exactly the same thing as the cron job does.
So, my current thinking is that the only possible difference is in the environment variables. Is that true, or am I missing something? The thing is that none of the environment variables look like they should matter.
As for changing anything in setting up the new LlamaServer - not explicitly, but there are always things you might miss. The basic server stuff is all in two folders (a llamaServer folder with the scripts and a dominions3 folder with all the data), but then of course I guess there's the possibility of other aspects of the system being different.
This is all a bit annoying in that it all falls into that category of computer errors where you can't help but respond "This CAN'T not work. There can be no logical explanation for this. I must be cursed.". Which of course always turns out not to be true in the end, but can feel very convincing at the time!
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