Re: New Nation: Dragons, Magic Incarnate UPDATE
I think the booster situation isn't dreadful, but you really feel a need for astral in order to make rings. You wouldn't want to use boosters in combat, for sure (except water bracelets, natch).
Combat magic is pretty good off these guys, I'd say. Falling Frost/Fires would probably be a staple, and E3 lets you cast a world of support spells. You'd need either summons or costly boosters to use late game support magic, I guess.
It's hard to tell outside an MP game, but I feel like I'm paying quite a bit for RPs.
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