Thread: P&N v3.0 Nomads
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Old May 24th, 2002, 09:10 PM
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Default P&N v3.0 Nomads

I hadn't played P&N for quite some time, so I was a little surprised when I found resource ships had been removed from nomads. I'm not exactly sure how a nomadic race is supposed to be planet-free and still maintain their ships. I took 20% maintenance reduction and the merchants culture (+5% maint. red.), and for a base with miniaturized/automated bridge/LS/CQ and an Ultra-Recycler Node (total cost 2500/1550/1100), I still pay 5/3/2 in maintenance. With a Crystalline Restructuring Facility III (30% maint reduc.), it comes down to 3/2/1, as long as I'm in that system. With the default 1000/1000/1000 income, I sure can't build even a few high-tech dreadnoughts or battle cruisers.

With the old system, nomads could become too powerful (at least for their intended role). However, I don't see how they're supposed to cope without a planet now. Help???
[edit--typos]

[ May 24, 2002, 20:25: Message edited by: Krsqk ]
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