Thread: Mod Kingdom of Avalon 1.1
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Old November 12th, 2008, 05:29 PM

Xietor Xietor is offline
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Default Kingdom of Avalon 1.1

Kingdom of Avalon is a mod that seeks to improve upon MA Man so that the race can be more competitive in mp on medium and larger maps. While MA Man is not broken in its vanilla form, it also can be a bit repetitive to play, with few options. The severe old age of the crones, combined with these other concerns, can make MA Man less fun to play than a race based on King Arthur and his Knights should be.

Kingdom of Avalon improves upon MA Man in several respects. First, it adds a new Pretender, Master of the Hunt, who is a buffed up Lord of the Forest. It is hoped that this pretender can give Man a signature pretender. Additionally, the Crone is improved in several respects. She is given mapmove 2, an additional elemental pick, and less extreme old age. Knights of Avalon have had their gold and resource costs reduced, and a Knight of Avalon Commander has been added. Woodsmen have been added to all castles to give Man a stealth option. To further the stealth option Bards have had their leadership increased. Lord Wardens and Wardens have also received a small increase in stealth. The Warden of Avalon has been buffed, so that his stats match his lofty description and he is worthy of a bless. An additional site, White Man Hill, has been added to the starting site for MA Man, giving them an additional n gem, increased growth, and 100 extra supply points. Lastly, to give them some utility, the Daughters of Avalon have been given fortunetelling 5.
Attached Files
File Type: zip kingdomofavalon.zip (61.1 KB, 381 views)
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