Re: Keeping Kristoffer in the dark.
Well, I actually have a very good reason for that: This computer, being a secure work computer, is reimaged on a regular basis, which means that anything I have stored on it goes bye-bye, at times with very little heads-up notice. And I have lost a lot of information, because of that, already. So it's not that I *want* to post the entire development process for each and every mod, it's just the best way I have to secure the information so that it isn't irretrievably lost. A side effect (and I'm not sure how well it's appreciated, but it's there) is that it gives people regular and accurate updates on where I'm at, in the creation process.
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You've sailed off the edge of the map--here there be badgers!
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