Quote:
Originally Posted by Illuminated One
No, I think thejeff means it that way:
If the enemy is in range they should shoot but they wont move away to shoot at an enemy they can't reach otherwise. Which would be really cool.
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Unless there was something totally buggy when I tried it, multiple times units with bows or with javelins have refused to fire at targets in range, when set to Guard Commander.
In assassination fights however, they will attack normally, of course.