Thread: Guide Jotunheim MA Guide
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Old November 20th, 2008, 02:13 PM
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Default Re: Jotunheim MA Guide

Unless it's a fast blitz game, I'd never spend the points on an Awake pretender for a giant nation, it's really just overkill and the expense of points will only leave you over-extended and vulnerable in the mid game.

Now with just a single E9-E10 bless on the Cyclops, you could just Dormant rather than Imprisoned, though. Having him out just at the end of the first year, means he can help get an Earth economy going for later, and can really add a lot of value to your nation. Enough value? That is hard to say. Seems to me that taking giants without at least 5% regen, is like taking a car with 3 wheels.
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