Quote:
Originally Posted by vfb
There are an extra 10 or so battle turns at the end of each battle, most people know this because they've seen their poisoned units die.
But you can also heal regenerating diseased units by using non-flying indie provinces or hostile PD. A unit down to 1HP, with regen 1HP, will heal back up to full HP even if he just enters a battle for a single round then runs away. You don't need to hold x 5, run away (and risk being hit by an arrow or cavalry).
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Funny you mention this vfb, I just figured the same thing out accidentally, this last turn.