Thread: imbalance
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Old November 21st, 2008, 05:05 PM

istol istol is offline
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Default Re: imbalance

ofcourse i bought more ammo carriers than the actual artillerys

would not be effective otherwise

and i think the cheapness comes from the ammunition the thing is it got 10 he ammo and 4 ap ammmo costs 63 or something/piece so it's almost as cheap as the ones without cluster ammunition 36 of them was something like 2000 points and opponent said they destroyed something like 1 500 points of stuff in turn 0 + more and more after then

effective way of using them i found is with 1 ammo carrier with 1 artillery piece so they reload them all the time and when i evade counter battery fire they evades too and there is 1-2 turn delay of firing but basically it is possible to fire every turn

so it really doesn't matter if you have 20 ap or 4 ap rounds when used that way actually it is better to have 4 than more because of cheapness (and you still can fire every turn basically if not evading)

also there is the issue of exp affecting the cost in artillery it affects less (at least in my experiences of winspmbt) and in helicopters tanks apc:s etc it affects second less so that in these categorys i think it is more effective to buy cheap vehicle and in artillery more but with infantry it maybe happens to be more effective to buy high exp + morale units than low it affects much much more in infantry
basically i think best army lists are cheap countries who got infantry who have bonuses to exp + morale to compete with infantry of high exp countries and to have greater number of things like sam's etc getting very big advantage over high exp country
this occurs in games of 10 000 points and less never played more
maybe this thing reverses in bigger games (and i see the formation limit is 200 it is getting in the way in 10 000 points game with low exp countries)
especially with use of cheap cluster artillery it can devastate the high exp high cost machines with very low exp too doesnt matter to the ammo the exp

Last edited by istol; November 21st, 2008 at 05:13 PM..
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